
The ratio of iron golems to villagers is rounded down to the nearest whole number, so to spawn a second iron golem while the first is still alive requires 20 villagers, to spawn a third golem requires 30 villagers, and so on. not player-created) iron golem for every 10 villagers in the village.
There is less than one naturally generated or spawned (i.e. A player is within 80 blocks of the village horizontally and within 44 blocks vertically. At least 75% of the villagers have worked at their workstation the previous day. The village contains at least 10 villagers. Villages attempt to spawn iron golems around the village center when the following requirements are met: This is more reliable than nether portals.īedrock Edition Spawning requirements Aside portals, one can also construct a chute where the golems fall into after spawning, which clears the mob cap. Nether portals can also be used to increase rates, since the iron golem cap instantly resets when it's teleported to the Nether. Zombies are easier to use as scaring mobs than pillagers, as you'd need a disarmed pillager (one without crossbow) for the farm to work, although pillagers have a much larger range to scare villagers than zombies, also they don't burn in sunlight unlike zombies and won't hurt you if their crossbow breaks. If a zombie/pillager is seen by villagers, they panic and increase the rate of spawn attempts.
Zombies and pillagers nearby increase the spawn rate of iron golems. There must be at least 3 transparent blocks above the spawning surface, and that surface must be solid and flat (but not a bottom slab).
In Java Edition, a villager can attempt to spawn an iron golem while not having a golem alive within the box of radius 16 blocks around the villager and more than 30 seconds has passed.Īn iron golem needs an available volume in which to spawn. 2.4 Survival mode build: Iron golem village.